I could fix this quickly in DISE, but it will become a problem again
after some time when the IDs change again. Will first need to figure out
how they change so that DISE always knows the right IDs.
You can still use the old way of modding saves with DISE and Game Genie.
Hopefully, I'll sooner or later figure out a way to not need Game Genie.
The game (only on PS3) has an additional security layer that prevents modded saves from loading. All of my research is public.
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