Messages

If DISE is stuck trying to update, run this command in Command Prompt.

Friday, September 28, 2012

Release: DISE 0.0.55.34

Thanks to Caolan O'Sullivan for reporting the mentioned bug. It seems like the quality assurance team failed miserably.. Yes, that means myself. :/ I mean, it was pretty obvious that it wasn't working.

Changes

  • Fixed bug introduced in the previous update, causing changing mod blueprint for weapons to not work properly.
  • Increased bonus XP for kills and assists (by request). Hopefully not too much.
  • Bonus XP value is displayed as x8 and x200 instead of 800% and 20,000%.
  • Fixed/Updated texts.
  • Minor UI improvement (can scroll premium areas while they are locked).
  • Updated translations (mostly Russian and Norwegian).

Is x200 bonus XP for kills and assists way overkill?

Edit: Somehow, the polls (all of them, even for other blogs) were reset.. Last time I checked, the last answer had around than 120 votes, and the first one around 50.
Discussions about the problem (but no real help from Google yet): link

Download

dise-0.0.55.34-setup.exe | mirror | SHA1: 19f6f975a4017c1c904f24e865a9ced71596661e
dise-0.0.55.34-typical.zip | mirror | SHA1: 2197e0a1cbc212febe8b8c1e4bb9ab5b02498a8c
dise-0.0.55.34-full.zip | mirror | SHA1: cbbcfa46bb9876ffe614dc6be16ce87cfe60b774
dise-0.0.55.34-minimal.zip | mirror | SHA1: b31dec4fa776366e98b28cc62125b8e95167aac9

Friday, September 21, 2012

Release: DISE 0.0.55.33

In the previous update, I simplified the area where you could add weapons to your inventory, and the area for the default values was removed. After getting negative feedback on that decision, I made an attempt at bringing it back. The area is still hidden by default but it's only one click away. :)

Changes

Inventory
  • Re-implemented the panel for default values for newly added items (see screenshot). The UI was also updated to match the "Modify item" area.
  • When adding weapons, you can now also specify whether you want them to be unbreakable or not.
  • Minor UI tweaks.

Screenshots



Download

dise-0.0.55.33-setup.exe | mirror | SHA1: eccef9562062cd57369b0c4166bcd596b6917188
dise-0.0.55.33-typical.zip | mirror | SHA1: 0f453eb1236d775e1ea7c5489e674e1fa9b45570
dise-0.0.55.33-full.zip | mirror | SHA1: 8a44ae3c04e4929f9299da63b6b5fbf23ea4919b
dise-0.0.55.33-minimal.zip | mirror | SHA1: 4f10d89c130ec81e352bc5546bd56ee59a5cc3af

Friday, September 14, 2012

Release: DISE 0.0.55.32

I really hope that this release will appeal to a lot of you. I gave you a preview earlier, and I have more or less copied that post here.

Changes

General
  • Consequent game-saves opened will not change the active tab to the preview tab.
Inventory
  • Replaced the category lists with tree lists and added more detailed categories.
  • DISE cannot categorize 3rd party/unknown items anymore based on their name, because the category lists have been redesigned. It could be partly re-implemented later, but only for some items if so.
  • Simplified the UI for adding new items.
  • Added a "good" preset for the item attributes.
  • The "good" preset is used for newly added items by default.
  • Rearranged the layout on the inventory tab.
  • When searching for items, the list is updated as you type.
  • (experimental) Display items' original owner (AI/NPC or not). These items were not meant for the player and may not work the way you expect.
Release packages
  • 3 different zip archives are now provided:
    • Full: Same contents as the installer (everything).
    • Typical: Executable, assets, English game texts.
    • Minimal: Executable only.

Screenshot

Download

dise-0.0.55.32-setup.exe | mirror | SHA1: 21725304f1cbedb7467f398c71b0cb7429e5e5b6
dise-0.0.55.32-typical.zip | mirror | SHA1: f46939fdab2444c2aec2044c85abef269d7205ac
dise-0.0.55.32-full.zip | mirror | SHA1: 99a57390a0886f8e59ad50169c749f846ff0cbba
dise-0.0.55.32-minimal.zip | mirror | SHA1: 00526b60a57fa48a47db3a6b39093cad5ea438b1

Preview: DISE 0.0.55.32

First, please let me apologize for any delays the recent days with responding to all of your messages. People are working nearby and digging in the ground. You know how well that can go with cables underneath. :)

Anyway, here's the current changelog and a screenshot!

Current changes

General
  • Consequent game-saves opened will not change the active tab to the preview tab.
Inventory
  • Replaced the category lists with tree lists and added more detailed categories.
  • DISE cannot categorize 3rd party/unknown items anymore based on their name, because the category lists have been redesigned. It could be partly re-implemented later, but only for some items if so.
  • Simplified the UI for adding new items.
  • Added a "good" preset for the item attributes.
  • The "good" preset is used for newly added items by default.
  • Rearranged the layout on the inventory tab.
  • When searching for items, the list is updated as you type.
  • (experimental) Display items' original owner (AI/NPC or not). These items were not meant for the player and may not work the way you expect.
Release packages
  • 3 different zip archives are now provided:
    • Full: Same contents as the installer (everything).
    • Typical: Executable, assets, English game texts.
    • Minimal: Executable only.

Screenshot