The new Ryder White DLC is out for Dead Island!
The DLC is said to have new blueprints and weapons.. However, it appears like there are not actually any new blueprints nor weapons in the .pak files for this DLC.
This is a screenie taken from the Steam Store:
Make note of the electrical sparks.. Looks like a Taser and/or some gun with the Taser mod to me. That probably means it is one of the "new" weapons and/or mods. However, the Taser mod was already in the game, but not available anywhere without using DISE.
I guess the only thing I need to add to DISE is Ryder's skill tree.
If you know more, feel free to comment. :)
Update #1
These blueprints are referenced in the maps or rewarded in-game:
- Taser (zzz_Craftplan_Stungun)
- Shocking Crowbar Mod (Gordon's Revenge Mod in DISE, since it was renamed) (zzz_Craftplan_PatchAddon07)
- Sticky Bomb Mod (Craftplan_Stickybombcraft). This is a reward from Antonio in act 2 of the main quest (without DLC), but maybe it can also be found somewhere in the DLC.
- Bluntly Shocked Mod (zzz_Craftplan_Patchaddon12). Rewarded when completing the campaign. * Haven't confirmed this yet.
Update #2
These weapons are referenced in the maps:
- zzz_Firearm_ColtRwGen
- zzz_Firearm_MagnumRwGen
- zzz_Firearm_M9RwGen
- zzz_Firearm_DesertEagleRwGen
- zzz_Firearm_ShotgunShortRwGen
- zzz_Firearm_ShotgunRwGen
- zzz_Firearm_AutoRifleRwGen
- zzz_Firearm_AutoRifle_BRwGen
- zzz_Firearm_AutoRifle_CRwGen
- zzz_Firearm_AutoRifle_DRwGen
- zzz_Firearm_AutoRifle_ERwGen
- zzz_Firearm_BurstRifleRwGen
- zzz_Firearm_BurstRifle_BRwGen
- zzz_Firearm_SingleShotRifleRwGen
Then there's at least the Taser (zzz_Firearm_Stungun) (obviously), which isn't referenced in the maps.
All of these were already in the game, and are also already in DISE, except for the weapons with "_B", "_C", "_D" and "_E" in the name (I can't recall if it's by intention or not).
Update #3
Added Bluntly Shocked Mod blueprint to the list.