A side effect from the first issue below would make DISE write user preferences to the translated name of the registry key.
If you've been using a translation where the name of DISE was translated (e.g. Chinese), it may appear to you that the user preferences have been reset (they are just stored in a different place).
If you wish to fix this, just rename the (translated) key in HKEY_CURRENT_USER\Software\Steffen L to "Dead Island Save Editor".
It's not a problem if you don't do it, so you may skip this process.
Sorry for the inconvenience!
Changelog
- Fixed issue where it could be impossible to check for updates if the language was set to Chinese.
- Fixed issue where one wouldn't be able to delete updates if downloads were previously stopped.
- Updated translations: Chinese (simplified), Chinese (traditional), Japanese, Norwegian, French, Vietnamese.
- Disabled debug info and logging in release build.
- Display name of file and game in profile choice list.
- Display game logo (Riptide) in hero choice list.
- Fixed issue in XboxInternals: Trying to read non-STFS packages caused memory leaks, and files to become locked.
- Partial implementation of experimental algorithm for generating and looking up skill IDs for unknown skills.
- Experimental support for Ryder's skill trees. Not all of his skills seem to work (e.g. Hardened).
- When unlocking chapters in the profile, the correct number will be set in DI (18) and Riptide (13) profiles.
- Offer to split up large stacks of items when inputting the quantity, to prevent crashing the game.
- Fixed issue where inventory items and collectibles/mod blueprints without a friendly name couldn't be searched for in "Friendly name" display mode, and they were not sorted properly in lists.
Download
dise-0.1.6.0-setup.exe | mirrordise-0.1.6.0-full.zip | mirror